Senior Infrastructure / Server Engineer
We are looking for an experienced engineer to build and optimize low-latency server architecture for high-concurrency multiplayer titles. You will be responsible for core backend systems, matchmaking logic, and network replication stability
- Design and maintain scalable server-side infrastructure for real-time strategies and MMO environments
- Optimize network traffic and reduce simulation latency under high server load
- Develop and integrate robust database solutions for persistence, player profiles, and session state
- 4+ years of experience in game server development or high-load backend engineering
- Strong knowledge of C++ or Go, socket programming, and multithreading
- Experience with cloud deployments, containerization, and low-level network protocols (UDP, TCP)